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| thing:portal [2025/07/28 23:59] – quirky | thing:portal [2025/10/12 22:15] (current) – [Storms] quirky |
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| ======Portal====== | ======Portal====== |
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| Every technology related to the [[thing:bomb|Π bomb]] or the [[thing:p_cell|Π cell]] is an application of portals between timelines. | Every technology related to the [[thing:bomb|Π bomb]] or the [[thing:p_cell|Π cell]] is an application of portals between [[thing:timeline|timelines]]. |
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| The basis of the system is conceptually simple: it is possible to create a localized bending of spacetime | The basis of the system is conceptually simple: it is possible to create a localized bending of spacetime |
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| They make a [[thing:the_sound|very specific sound]] that doesn't seem to transmit through air but through spacetime itself vibrating. If you have any measurement instruments running (from voltmeters to a simple compass) where you hear the sound you will often notice their measurements fluctuating alongside the sound. | They make a [[thing:the_sound|very specific sound]] that doesn't seem to transmit through air but through spacetime itself vibrating. If you have any measurement instruments running (from voltmeters to a simple compass) where you hear the sound you will often notice their measurements fluctuating alongside the sound. |
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| | ======Effects====== |
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| Any matter that touches the actual rift will usually suffer severe damage, depending on the places and times being connected. For most portals, the other side is empty outer space so you risk explosive decompression, being bathed by radiation, losing all heat as it radiates into space, etc. Some other portals can connect to physical matter, in which case you end smushed inside a rock; or more commonly inside a star, in which case you are instantly reduced to atomic plasma, which you wouldn't get to experience because the plasma coming from the other side would reduce you to ashes first. | Any matter that touches the actual rift will usually suffer severe damage, depending on the places and times being connected. For most portals, the other side is empty outer space so you risk explosive decompression, being bathed by radiation, losing all heat as it radiates into space, etc. Some other portals can connect to physical matter, in which case you end smushed inside a rock; or more commonly inside a star, in which case you are instantly reduced to atomic plasma, which you wouldn't get to experience because the plasma coming from the other side would reduce you to ashes first. |
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| An important thing to note: there's really no such thing as "Π radiation". Portals do not radiate a specific and unique energy type. They radiate whatever gets in from the opposite side, and that can be anything, but you can use measurement instruments to find unstable portals by checking for unexpected fluctuations of signals that should be constant: compasses will waver, voltmeters will skip, and even geiger counters can produce weirdly arrhythmic signals. | An important thing to note: there's really no such thing as "Π radiation". Portals do not radiate a specific and unique energy type. They radiate whatever gets in from the opposite side, and that can be anything, but you can use measurement instruments to find unstable portals by checking for unexpected fluctuations of signals that should be constant: compasses will waver, voltmeters will skip, and even geiger counters can produce weirdly arrhythmic signals. |
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| | ======Storms====== |
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| | Portals are not the cause of spacetime bending, they are caused by spacetime bending, and spacetime can bend for any of a number of reasons. This can happen in a extremely wide area, spanning several timelines, which will cause a "portal storm season" where portals can appear randomly. This followed the creation of all [[thing:zone|zones]] in the Rigasian Timeline as well as the first battle of the [[event:Rigasia/Kesizma War]]. |
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| | As far as human civilizations in the corner of the multiverse are dealing with know, the biggest recorded portal storm was the result of the total erasure of the time branch holding most versions of the [[place:Umichoo]] original world. |