A more detailed index of player characters that have appeared in all sessions of the campaign.
This is the party playing most of the sessions of the Clockmaker campaign, consists on:
The party that played during the first intermission, at the end of Arc 1. They were three convicts that were offered a reduction in their jail time if they participated in Rigasian timeline exploration.
The party that played during the second intermission, at the end of Arc 2. They are a ragtag group of paranormal investigators (and one very confused broke college student) that entered a haunted house to get some juicy loot.