Adds a non-craftable
book item that allows creating displays from any
item.
Items:
| item | loot table |
|---|---|
Displays 1.2 |
display:book |
Advancements:
| title | description |
|---|---|
A Joy to Behold |
create a display item |
Displays 1.2 can only be acquired through the display:book loot table.
When holding
Displays 1.2 on the off hand, you will notice
that the actionbar changes to display the following:
Display: <Mode>
At this point, dropping any item from your main hand turns it into a display item that can be edited. Edition is done by clicking on the item with either of the mouse buttons, and it depends on the current Mode:
| name | behavior |
|---|---|
| Translate | Clicking will push or pull the item in the axis you are looking at |
| Rotate | Clicking will rotate the item clockwise or counteclockwise in an axis dependant on the direction you are looking at. |
| Scale | Clicking will scale the item up or down by 0.5. |
| Billboard | Clicking will cycle the item billboard mode between fixed, horizontal, and center. |
| Brightness | Clicking will cycle the item brightness between auto, dark, dim, soft, and bright. |
| Clipboard | Left mouse button will copy the properties of the given display, and right mouse button with paste the properties from the clipboard. Clipboard persists unless overwriten. |
| Lock | Clicking will lock the item removing the interaction. |
| Drop | Clicking will destroy the display and drop the original item again. |
| Unlock | Not an state; instead, it unlocks all displays in the chosen radius. |
All these modes (and the unlock action) are chosen through clickable words in
the contents of
Displays 1.2.
This datapack is able to unlock items created by the old Popular Displays pack, at which point they will become items from this pack instead.
Updates players holding
Displays 1.2 every second.
Uses advancements to check if a player has interacted with an unlocked item display, and if so runs the code to edit it.
None.