Adds behavior to the Sink from the Furniture pack.
Once placed, the Sink can be interacted with many items and change them:
| from | to | extras |
|---|---|---|
| Nothing | Nothing | Player washes; clears all effects |
| Glass Bottle | Potion of Water | None |
| Potion | Glass Bottle | None |
| Splash Potion | ||
| Lingering Potion | ||
| Honey Bottle | ||
| Bottle o' Enchanting | ||
| Ominous Bottle | ||
| Dragon's Breath | ||
| Bucket | Water Bucket | None |
| Water Bucket | Bucket | None |
| Milk Bucket | ||
| Powder Snow Bucket | ||
| Lava Bucket | Bucket | Destroys the Sink |
| Bowl | Bowl of Water | Requires Food pack |
| Mushroom Stew | Bowl | None |
| Beetroot Soup | ||
| Rabbit Stew | ||
| Suspicious Stew | ||
| Dyed Banner | Undyed Banner | None |
| Dyed Armor | Undyed Armor | None |
Custom items which minecraft:use_remainder component is a Glass Bottle,
Bucket, or Bowl will become that instead, regardless of their base item.
Many of the items with identifiable magical effects will produce particles and a silly message when they are emptied in the sink.
Any item that does not fall into an existing category is not changed, and a message explaining what a bad idea that is is displayed.
Registers a function as wishlist:interact_interaction for custom behavior.
None.